Aboard the Elysium, Telzen the monster hunting Paladin is on another duty shift guarding a mountain top although currently she’s filling in for a crew member pedaling one of the air screws that propel the ship forwards
As the alarm bell starts to ring and the sounds of battle begin to break out above, she’s trapped at this post!
Once the crewman returns she tries to make her way above decks to defend the ship, encountering some sort of Imp creature in one of the lower corridors – she makes short work of this creature and moves to continue to heed the captain’s voice calling her. But suddenly, in the Shrine of Mystra she hears a commotion and sticks her head in the door to investigate.
The party slam into the solid wood floor of the Elysium in various states of distress. Joe and Tarn are unconscious with Nennah pale, poisoned and wavering on her feet. Eric is bloodied and bleeding. Ethia and Therren are… actually pretty ok. As Ethia casts Healing Word on Tarn, Nennah concentrates on her holy symbol; fighting back the blackness at the edges of her vision she uses her magic to cure her poisoning before she’d otherwise have been overcome.
Seeing the still unconscious Joe, Telzen spits “Amateurs!” and slaps her hand on his shoulder and pours a small amount of healing energy into him. She’s gone before he wakes, heading back towards the upper decks.
The ship rocks listing heavily to Port, Joe is thrown into the wall and Tarn smacks his head on the ceiling as the party also make their way up onto deck to deal with whatever force is attacking the ship.
As they make their way up onto the deck trailing an Angelic looking human in chain mail with a great-sword strapped to her back, they stop briefly to take in the scene. The ship is under attack from several groups of Imps and Spined Devils. Eric and Therren immediately head over to the bow to assist Anton, as Nennah and Joe move to assist Brain on the Starboard side.
Telzen, Tarn and Ethia head up to the bridge finding Morvar at the helm with the Captain behind him and Lissa taking aim to the rear. “Alright, we’ve got them” says the Captain, “Now I want every bit of material we have lashed to this ship to catch the wind, if you have to take your shirts off. Do it! Get us out of here!”
Looking over the side, Ethia sees the dangling forms of Root and Ben, lassoed and hanging from ropes.
Moments later an Erinyes appears to fly up about 60’ back from the ship. This Devil appears female, with red feathered wings and black plate armour. She takes aim with her longbow and an arrow slams into the Captain! He spins around and falls to one knee, pale and sweating as the wound hisses black fluid. A second arrow seriously wounds Telzen and a third shot sends an already injured Tarn to the ground.
Telzen jumps forward laying her hands on hthe Captain’s shoulder; the wound stops hissing and the colour returns to the the Captain’s cheeks as Telzen looks towards the Erinyes and casts Hunter’s Mark.
Ethia waves another Healing Word off to Tarn (waking him) and moves to protect the Captain while thrusting her staff forward and casting Blight on the creature. Lissa looses an arrow towards it, barely wounding it.
Tarn fires an almighty blast from his Thunder Cannon taking a massive chunk out of the creature’s armoured chest plate.
In retaliation the Erinyes moves onto the rear deck and fires back twice at Tarn, missing both times as he ducks into cover. The third shot hits Ethia but she’s able to resist the poison. She then conjures two massive Eagles to provide transport should the creature fly again.
Telzen moves toward the Erinyes with her Greatsword and the sword describes a massive arc coming towards the already injured Devil with a slow inevitability. The Erinyes tries to block with her bow, but the sword cuts through the bow, her arm and then her neck before coming to a stop.
The body drops to the deck.
As the party look around, the fight seems to be over, but the Captain signals that the crew remain at battle stations.
Lissa is looking through a telescope to the rear and after a beat she confirms that the Pit Fiend and its friends are far behind them and don’t seem to be pursuing.
As the Captain expresses concerns about the possibility of sabotage by invisible Imps, Telzen moves to midships and concentrates for a moment. She reports three presences aboard just as a hissing sounds from the air bag above. Two are below decks and one is above near the noise. Ethia casts Fairy Fire upwards but nothing appears. Tarn deduces that the Imp in question may be inside the airbag.
Eric and Joe head of to deal with one Imp and Telzen takes another, leaving Tarn to fly upward on his broom to the Crow’s nest as Nennah once again climbs the rigging to cast Mending on the airbag. Tarn lands and moves down the mast on level finding the airtight maintenance hatch and unlocking it. He moves through the airlock and once inside, spies the now glowing Imp. Tarn standing on a platform in mid balloon hesitates from using his breath weapon or Thunder Cannon and the Imp thinks it’s safe. Then Tarn pulls daggers and jumps onto his broom. He runs the Imp down and stabs it to death. After some consideration he keeps the body. Ideas of Imp-skin gloves coming to mind.
The Elysium speeds on towards Treetips as the party lay around in various states of tiredness and injury nursing their wounds but still alert.
After brief visits from Ethia and Tarn to check the hanging creatures are ok, Brian and Anton have now pulled Root, Tel and Ben up onto the ship using the anchor lifting winches.
Ethia, Tarn and Telzen complete their introductions via the Captain and consider what’s to come.
Ethia, Nennah, Tarn and Therren discuss how they can cure Tel. Apparently it will take the casting of three powerful spells each day for three days to reverse the effects of the Illithid’s mind control. They realise that they’ll need Matilda for one of the spells that’s beyond their current abilities.
Telzen states she may be willing to help them out if the pay is good. No one really makes her a firm offer on this.
As they fill Telzen in on the Mindflayers the trapped Alhoon comes up in conversation. After recent events, Therren, clutching his ring of mind shielding, seems reluctant to engage in more conversations in his own head.
He tosses the Periapt of Mind Trapping to the floor.
Telzen picks it up and examines it. It seems to recoil, almost squiming from her grasp and she deduces that her Holy Symbol hurts it. Unfortunately it seems the scream she hears is a distinct voice from that of the uncooperative Alhoon. There may be an innocent soul trapped in there with it. A sacrifice made to ensure its continued un-life. The Alhoon doesn’t seem to afraid of death threats, pointing out that they’ll doom the innocent soul as well. He does say he’s wiling to consider cooperation in terms of information if they can offer him something.
Therren states that given the likelihood of needing information on Lichdom in future, and given he thinks himself immune to the Amulet thanks to the ring, he’d rather not destroy it just yet.
As the party rest for about 12 hours, with Tarn finally sorting out a modification to his goggles to enable him to see through Ben’s eyes, the Elysium speeds onward towards Treetips.
The party now come together, with Telzen loitering close-by to discuss what to do next and where to go. The ship is a day from Treetips, but Ethia can get the party there faster if needs be.